The digital age is old hat – so welcome AR and VR, to the age of experiential education. Just as Samsung Electronics announced at CES 2020 this year — this is now the “age of experience“. The age of experience brings with it the next generation of media transformation. AR (Augmented Reality) and VR (Virtual Reality) are the bastions of this movement towards new learning experiences.
In a similar way, we’re seeing that immersive technology across the board has had a transformative effect on the way educate, live and work. Augmented and Virtual Reality (AVR) technology from EON Reality too has helped revolutionize learning and teaching, knowledge retention and knowledge transfer. After all – what use is edtech if it does not boost the knowledge we get to keep?
Technology-supported curricula have been in place for a long time. However, smart boards and 2D textbooks continue to rule. How have EON Reality been boosting education organisations across the world the transform their methods of teaching and learning?
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