SINGAPORE, 18 September 2014 – EON Reality and ITE host Bendemeer Secondary School in a first of its kind, Virtual Reality experience for the Secondary School Students.
The delegation from Bendemeer Secondary School comprised of Mr. Ling Chow (Principal), Ms. Tan Ngee Tiong (Vice Principal), HOD’s, distinguished teachers and 60 students. The This experience was designed to reinforce the value add of bringing in Virtual Reality for an effective, engaging and interactive learning experience. Bendemeer Secondary School’s delegation consists of Mr. Ling Chow (Principal), Ms. Tan Ngee Tiong (Vice Principal), HOD’s, distinguished teachers and 60 students.
«We would like to thank EON Reality for making this learning journey possible for our students. The exposure and experiences that the students got have opened their eyes to the world of virtual reality and have allowed them to make connections between what they are learning in school and what is available in post-secondary institutions.» said Mr. Ling Khoon Chow Principal, Bendemeer Secondary School
EON’s Icube was highlight of the day with its unmatched, immersive and interactive experience. Icube runs on a high end graphics work stations creating a virtual environment where 3D objects float in space and can be interacted with in real time.
Students here were exposed to a variety of marine and aerospace training modules to demonstrate the use of such a setup in visualizing the most complex and inaccessible scenarios.
EON’s Augmented Reality Applications allow end users to interact and visualize a pre-defined 3D model with the use of an easily accessible Tablet or (?) Smart phone. The application collects real-time data from application-specific markers to super-impose relevant 3D models in free space. Prior to the event, students from Bendemeer Secondary School were encouraged by teachers, to download EON’s array of Augmented Reality Applications available on the web. This allowed each student to interact with a variety of applications such as UNIDO’s LKDF, Engine, Floristry, etc. The Markers for these applications can be downloaded here.
EON Ibench mobile is a 24″ table top display system that allows a user to visualize and interact with 3D models in free space. 3D models can be downloaded from the world largest 3D Library, consisting of lessons catered to verticals like Industry, Education and Edutainment (http://www.eonexperience.com/).
Students from Bendemeer Secondary School interacted with Anatomy 3D models on EON’s Experience Player which allows for unmatched, visualization and interaction.
«The enthusiastic responses we received both from school staff and the students has motivated EON Team to host more outreach programs for secondary schools in Singapore. We appreciate the interest and eagerness from Bendemeer Secondary School. We will look forward to grow this partnership» said Mr. Sridhar Sunkad, MD EON Reality Pte ltd.
EON’s Interactive Mirror is a stand-a-lone Integrated system that translates a user’s body movements into an interactive experience through the use of engaging simulations. With wide-scale acceptance in Entertainment and Edutainment sectors, the EON Interactive Mirror was the most popular attraction among students of Bendemeer Secondary School.
Through the EON Interactive Mirror, Students visualized different systems (Skeletal, Muscular, Circulatory, etc.) of the body through simple gesture movements.
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