Irvine, CA — November 17, 2025 — EON Reality, a global leader in AI-powered immersive learning and spatial computing, today announced major progress in the ongoing development of EON Sentient™ integrated with SEMA 2, a next-generation intelligent avatar system designed to elevate learning, training, and real-world performance.
These advancements build on recent innovations in EON Genesis™ and the Genie 3 world-generation engine. A demonstration of the underlying technology — used today in video-game environments and now accelerating toward enterprise and educational use — can be seen here:

While this is not a commercial product release, it represents a significant step forward in EON Reality’s research roadmap, moving toward a more intelligent and interactive future for immersive experiences.
“For years, immersive learning has relied on experiences that were largely static — pre-built scenes and scripted interactions. With EON Sentient and SEMA 2, we are entering a new era where the avatar is no longer a passive element but an intelligent partner that recognizes the world, understands procedures, and guides you through them. This innovation moves EON from showing information in 3D to understanding the world and assisting the user both in virtual environments and in the real world. This dramatically expands how people learn, train, and perform tasks in everyday life. It is one of the most important steps in the evolution of the EON platform and an exciting milestone on our journey toward fully intelligent, interactive experiential learning.”— Dan Lejerskar, Chairman, EON Reality.
BEFORE & AFTER: A Major Evolution in EON’s Capabilities
Before (Traditional EON-XR):
- Experiences were pre-created by users or designers
- Avatars delivered scripted voiceovers or predefined actions
- Training occurred exclusively inside virtual 3D scenes
- Limited interaction with real-world environments
- Updates required manual content editing
After (EON Sentient + SEMA 2 Direction):
- Worlds generated instantly via Genie 3 from a simple text prompt
- Avatars understand objects, equipment, tools, and systems
- AI learns procedures and guides users step-by-step
- Training extends from VR into real-world AR performance
- Updates occur automatically by modifying text instructions
- Avatars become intelligent collaborators, not scripted characters
This marks a shift from static XR content to living, adaptive, intelligent experiential ecosystems.
The New Framework: Learn → Train → Perform
EON’s new capability organizes human skill development into three powerful stages, each supported by different modalities:
LEARN (Understanding Concepts — Virtual Reality / Desktop)
Users learn knowledge through:
- Interactive 3D lessons
- Intelligent avatars that explain concepts
- Annotated environments
- Knowledge walls auto-generated from text
The focus is cognitive comprehension: What is it? How does it work? Why does it matter?
TRAIN (Practicing Procedures — Virtual Reality)
Once the learner understands the system, they move into procedural VR training:
- Genie 3 generates the training world
- SEMA 2 converts SOPs into step-by-step tasks
- Avatars guide, correct, and adapt in real time
This stage builds muscle memory, procedural accuracy, and safety compliance in a risk-free environment.
PERFORM (Executing Tasks — Augmented Reality / Smartphone)
Finally, the system transitions from training to real-world performance:
- Users point their phone at real equipment
- The avatar recognizes components using AI vision
- It overlays instructions and guides each action
- The user performs tasks physically with the avatar’s guidance
This provides: The intelligence of a robot with the dexterity of a human — using only a smartphone. Examples include replacing pumps, wiring circuits, calibrating machines, or following medical protocols.
A Detailed Use Case: Pump Replacement — From Learn to Train to Perform
Below is one complete workflow demonstrating how EON Sentient + SEMA 2 supports a full skill cycle:
LEARN — Understanding the Pump (VR/3D)
The user enters an auto-generated environment and the intelligent avatar:
- Identifies the pump
- Explains each component: housing, impeller, seals, valves
- Shows common failure causes
- Demonstrates operation from a cutaway 3D model
The learner gains conceptual understanding before touching any equipment.
TRAIN — Practicing the Replacement Procedure (VR)
Using the SOP as input, SEMA 2 constructs a precise replacement workflow:
- Isolate the pump
- Lockout/Tagout system
- Drain the line
- Disconnect power
- Remove bolts and couplings
- Install replacement pump
- Reconnect seals
- Prime and restart
In VR, the avatar:
- Highlights each part
- Checks if actions are done in the correct sequence
- Warns if a safety step is missed
- Presents branching scenarios (leaks, wrong pump type, stuck coupling)
The user develops procedural mastery.
PERFORM — Real-World Guided Replacement (AR on Phone)
In the physical environment, the user points their smartphone at the real pump.
The avatar then:
- Recognizes and labels valves, bolts, power connectors
- Confirms that the right unit is isolated
- Guides hands-on steps in real time
- Detects errors or unsafe conditions
- Verifies the final installation
- Confirms system restart and performance
This marries digital intelligence with human action — enabling safe, confident execution of tasks that may be unfamiliar or high-risk.
Other Use Cases (Headlines Only)
Industrial & Energy
- Nuclear SCRAM training and guidance
- Valve sequencing and LOTO procedures
- Hazard mapping and troubleshooting
Healthcare
- Emergency room triage workflows
- Operating room setup
- Medical device usage guidance
Aviation
- Pre-flight inspections using AR recognition
- Emergency abnormal procedures
Defense & Security
- Urban disaster response coordination
- Tactical team training inside generated environments
Education & Workforce Development
- STEM labs with AR explanations
- Engineering assembly tasks
- Skill-based competency development
Toward a More Intelligent Future
EON Reality’s ongoing development of EON Sentient + SEMA 2 represents a major step toward a future where:
- Avatars are mentors
- AI understands environments
- Training is adaptive
- Knowledge is spatial
- Performance guidance exists everywhere
To dive deeper into how we’re shaping the future of education and workforce development, check out the latest episode of our podcast.

About EON Reality
EON Reality, based in Irvine, California, is the world’s leading company in immersive learning and knowledge transfer. Its flagship solutions — EON-XR, EON AI Assistant, and AI² Creator — enable millions of users to create and deploy experiential learning content. EON Reality’s mission is to make knowledge available, accessible, and affordable globally. For more information, visit www.eonreality.com