We see a future where the forces of AI, IoT, AR, and VR come together to propel human-computer interaction to new levels. A world where man and machine intelligence work together for mutual benefit and technology empowers people, rather than pacifies them.


Announcing the Human 2.0 Consortium – to empower people around the world to combat the growing job displacement and joblessness created by technology disruption. This is achieved by empowering students and workers with an advanced Augmented and Virtual Reality platform that improves knowledge transfer and creates a symbiosis between man and machine. Traditional knowledge transfer methods cannot keep up with the rapid pace of change leaving those displaced by technological change unable to find new employment.


Technology disruption is resulting in massive shift in the job market with millions of jobs rendered obsolete while, at the same time, new positions and industries are being created. The pace of change is only accelerating and most jobs that exist today will disappear within the next few decades. Along with this change in the job market, there is also a rapid expansion of the knowledge needed to be competitive in the labor force. At the end of World War Two, knowledge was doubling every twenty five years allowing one’s initial education to last a whole career. Today, knowledge is doubling every year which requires continual learning and ongoing knowledge transfer to remain competitive.

The challenge is on two fronts: how to help the 2.5 Billion workers lacking ICT support who risk becoming victims of AI and automation, and 1.3 Billion students who are coming of age in a world where they need to learn more with less time and less money.


Work-force productivity growth has slowed to a snail’s pace. The productivity growth rate in US from 2005-2014 was half that of the preceding decade. Slow productivity growth leads to poor economic growth and stagnant wages which can have serious social and political repercussions. A key to maintaining high productivity growth rates is educational attainment and development of human capital. A growing shortage of skilled technology workers is resulting in an increasing gap between job openings and hires. For example, 2 of the 3.5 million new US manufacturing jobs will go unfilled over the next decade.


Education has suffered a global shortage of 18 million teachers, with India needing 1.2 million, American 2.3 million, and Sub-Saharan Africa “to increase the teaching force by 68 percent” according to the UN. The countries with the largest need for teachers have the least qualified personnel putting them at further risk for poor literacy and a poor job outlook. The need is for new innovative learning solutions that address the increasing gap between the accelerating knowledge demands and the shrinking available education resources (teachers and budget) otherwise an entire generation of students may be “written off.”


How do we fill the growing job and education gaps?


One possible scenario is where automation and artificial intelligence powered machines replace humans in an increasing number of tasks and jobs. In this scenario, a new class of people might emerge — the displaced class — a group of people who are simply unemployable. Many political and business leaders, such as Mark Zuckerberg, have proposed the establishment of a universal basic income as a way to address unemployability. As people struggle to find meaning in a world without work, sedentary activities will become more prevalent and time on social media, such as Facebook, could grow from 20 minutes to hours. This is not a humane solution. A job is more than a salary. It represents purpose, meaning, and identity.


The other possible scenario is through AVR Empowered Humans: EON Reality’s Human 2.0 Vision. By empowering the 3.8 Billion people most at risk from automation, EON Reality believes that with Augmented and Virtual Reality (AVR) technology these people can grow beyond their current human constraints through a symbiotic partnership between man and machine. AVR elevates the communication speed between man and machine from the “speed of thumb” to “the speed of vision” by visually displaying artificial intelligence (AI) and internet things (IoT) knowledge through AVR applications. These applications can be used to accelerate learning, training, or provide contextual knowledge as needed. Through this symbiotic partnership, humanity will be able to harness the growing power of AI without being rendered obsolete. This will democratize access to accelerated knowledge transfer globally and create exciting new job opportunities in the future. More futuristic technologies are on the horizon, such as Elon Musk supported neural lace, that could achieve instant connection with machines but will take too long to develop to help those at risk now. Humanity needs a solution today.


EON Reality’s AVR Platform and knowledge transfer solutions will be a key part of closing the current knowledge gap. Virtual Trainer technology will help trainees learn faster and remember longer with experiential learning. Augmented Reality Knowledge Injections can provide real-time contextual knowledge powered by AI and IoT. EON Creator AVR can fast-track knowledge encapsulation by reducing the time needed to create an AVR app from weeks to minutes.


To implement this on a global scale, EON Reality is partnering with governments, academic institutions, and corporations to establish private partnerships for state-of-the-art Interactive Digital Centers (IDCs) around the world. So far, thirty centers around the world have been initiated in such locations as Singapore, France, United Kingdom, and South Africa. These IDCs are focusing on four key areas: regional deployment of EON Reality’s AVR platform to accelerate knowledge transfer, fast-knowledge factory that will develop regional focused AVR applications and services, an AVR school to build capacity for content creation, and a scalable and sustainable growth engine to support AVR initiatives. EON Reality is targeting to establish 100 such partnerships within 36 months.


  • Fast-Track Knowledge Transfer For Millions Use of AR/VR technology to fast-track knowledge transfer for millions of students and workforce to address the technology disruption issue
  • Direct Job Creation expected to create 250 new direct jobs within the next five years
  • State-of-the-Art AVR Center with complete turnkey AVR platform and equipment
  • AVR School to educate students to address the pressing needs of AVR experts for the Market which is forecasted to grow to $150 B by 2020
  • Entrepreneur School provides Local Partner with Incubator for students to create new AVR Companies
  • Bridge to Employment IDC is a  Bridge to employment for students
  • World’s largest AR VR Learning Library Access to the world’s largest AR VR library for learning
  • Local IP Development New own IP yields sustainable revenues through global IDC network distribution
  • Local produced AVR Curriculum Develop own AVR curriculum that enables its own students to learn up to 12 times faster while remembering longer and  deciding better
  • Strengthen Partners Academic Institutions by benefiting from the faster knowledge transfer capabilities & VR/3D based learning
  • Fast-track employable students through AVR knowledge transfer
  • AVR Knowledge Hub for the region will develop workforce to address exploding demand
  • Competitive Advantages for local Companies up to 12 times faster knowledge transfer & improved Quality assurance up to 40%
  • Global distribution for Region Access to the world’s leading AR VR distribution network