The new EON-XR rollout will continue the solution’s growth across America
EON Reality, the global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces a new partnership with Big Picture Learning to launch a brand new EON-XR rollout.
The EON-XR rollout will be Big Picture Learning’s latest step in bringing real-world learning opportunities to young people. Their commitment to bringing the best technology available to students regardless of if they’re learning in the classroom at their internship or at home is exactly what makes the organization such a fitting partner for EON Reality.
With schools in more than two dozen states, Big Picture Learning provides a unique opportunity for EON Reality to reach the next generation of students, employees, and entrepreneurs across the country. It’s the perfect setup for the blend of academic learning and real-world practical career training that only EON-XR can provide.
“Big Picture Learning is a very special partner for us, because it means not just teaming up with one school or one location, but an organization that is helping students across the country. EON-XR is meant to be accessible to everyone, and this partnership will help to make that dream a reality. I expect this collaboration to be extremely fruitful and provide a bright future for all involved.”Dan LejerskarFounder of EON Reality
The new EON-XR rollout will provide a new depth of opportunity for students and teachers to incorporate XR into a student’s individual learning journey while also learning more about developing and creating content as a part of the rapidly growing industry. Additionally, it will give students and faculty access to the medium that they may not otherwise have, raising interest in both the subject matter being studied as well as the advanced technology.
“Core to our school-design is students learning in the Real World. In many ways that has proved difficult because of COVID. With EON, we are able to provide a virtual tool that enables students to prototype their real-world learning concepts, collaborate with virtual mentors and explore interest-driven exploration.”David BergDirector of Technology, Big Picture Learning
About EON Reality
EON Reality is the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education. EON Reality’s 21 years of success are tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality has developed the de-facto standard for Augmented Reality and Virtual Reality-based knowledge and skills transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global development network — with more than 20 locations worldwide — has created the world’s leading AR/VR library for education and industry with over 8,000 applications and over 40 million users worldwide.
About Big Picture Learning
Big Picture Learning was established in 1995 with the sole mission of putting students directly at the center of their own learning. BPL co-founders Dennis Littky and Elliot Washor merged their thirty years of experience as teachers and principals and their distinct national reputations to launch this new innovation in education. With an intention to demonstrate that schooling and education can and should be radically changed, Big Picture Learning was born.
In the schools that Big Picture Learning envisioned, students would be at the center their own education. They would spend considerable time in the community under the tutelage of mentors and they would not be evaluated solely on the basis of standardized tests. Instead, students would be assessed on exhibitions and demonstrations of achievement, on motivation, and on the habits of mind, hand, and heart – reflecting the real world evaluations and assessments that all of us face in our everyday lives.
Around the same time, the state of Rhode Island was re-examining its educational system. Dennis and Elliot proposed a design – a bold new school dedicated to educating one student at a time — the Metropolitan Regional Career and Technical Center (“The Met”), the very first Big Picture Learning school. The first Met class graduated in 2000 with a 96% graduation rate. Ninety-eight percent of its graduates were admitted to postsecondary institutions, receiving over $500,000 in scholarships to help fund their college dreams.
Clearly, Big Picture worked. With these ground-breaking successes came national attention. In 2001, the Bill and Melinda Gates Foundation announced that the Met was its favorite high school in America, and that the U.S. needed more schools like it, providing Big Picture Learning with a large grant to replicate its design nationwide. In 2003, after the continued success of Big Picture schools, the foundation pledged a second grant to launch even more schools. By 2010, President Obama was lauding the Met and schools like it as engaging and relevant models of innovation worth replicating.
Today, there are over 65 Big Picture network schools in the United States and many more around the world; with schools in Australia, the Netherlands, Italy and Canada utilizing the Big Picture Learning design. Each individual school embodies the fundamental philosophy of Big Picture Learning: putting students at the center of their own learning.
Images courtesy of Big Picture Learning and David Berg