Historical events are recorded and documented for future generations. These records frequently lack human context as they’re written from the perspective of the observer and not intended to provide a narrative. Dr. Fahti Saleh wanted to find a way to breathe new life into the archival images and notes from Howard Carter’s 1922 expedition to the Valley of the Kings and the discovery of the Tomb of King Tutankhamun. The discovery of King Tut’s Tomb is one of the world’s greatest archeological finds, with over 4,000 objects recovered, but is surrounded by a lot of mystery and lore due to the circumstances surrounding the expedition.
Recreate the Past
It’s impossible to recreate the sensation of opening King Tut’s tomb for the very first time and seeing the treasures that lie within. While the text and images give some idea, nothing can match the experience of chipping a hole in the tomb wall, sticking a candle in, and seeing the golden objects shine inside.
Move Past Myth
Expeditions like Howard Carter’s have a bit of mythology surrounding them. Drama and the unexplained, especially in the case of Howard Carter, take on a larger importance in the retelling of their story than the actual events themselves. With the incredible source material available, how can historians put viewers in the shoes of someone on there when the Tomb of King Tut was being discovered?
EON Reality together with Dr. Fahti Saleh, Advisor to the Prime Minister for Heritage Affairs and Honorary Director of CULTNAT, recreated the journey of Howard Carter to the Valley of the Kings and his discovery of the Tomb of King Tutankhamun in Virtual Reality. Carter’s original notes, journal entries, and photographs enable the recreation of the entire journey and discovery of the tomb. Access to this source material enabled EON Reality to send the user back in time to the 1920’s and engage in self directed learning regarding the events leading up to and after the discovery of King Tutankhamun’s tomb.
A Sense of Presence
Utilizing Virtual Reality, EON Reality’s team was able to give a sense of presence to the source material made available, allowing for users to participate in self directed learning. A combination of photographs and computer generated images lets the user get a small taste of what it was like to be there with Howard Carter on his expedition.
EON Reality’s artists were able, through the primary source materials, to create an accurate representation of Howard Carter’s expedition. In doing so, the application cuts through the myths surrounding Howard Carter’s journey and lets users experience the actual series of events leading up to the discovery. Users are able to see what it was really like to be there.
The application was unveiled at the King Tutankhamun conference at the Grand Egyptian Museum in Cairo, Egpyt.