EON-XR’s new evolution marks an XR transformation for academic and industrial education.
EON Reality, the global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, is proud to unveil the release of EON-XR, the brand new all-encompassing solution for XR learning and training.
EON XR comes after over 20 years of perfecting an AR and VR platform based on patented technology which has received more than 20 international awards. Through the use of XR — the umbrella covering everything in AR, VR, and Mixed Reality — the new evolution of EON-XR is a massive step forward for a world in which remote learning is more important than ever. EON-XR brings a sleek new user experience built from the ground up to maximize ease of use for both the new and existing features.
Of the new features, one of the biggest additions in EON-XR is the ability to hold a remote immersive session as a team through our multi-user feature. This feature enables instructors to add XR learning components to their remote education materials, providing a more hands-on way for students and trainees to experience the topics they’re using in real time — which can be particularly useful in conjunction with EON-XR’s life-size AR scaling capabilities. Rather than a small photo in a textbook, EON-XR allows teachers and trainers to utilize full-size 3D models, Interactive 360° images, and 360° videos to bring their audience face-to-face with the subject matter. EON-XR also provides AR assistance in real time, so that the users get the contextual instructions when they need it, whether in Side by Side AR mode or in Overlaid AR mode.
Two other major improvements in EON-XR are the ability to create multiple 3D recordings within the same session — meaning that instructors can quickly create and demonstrate detailed procedures and aspects of a 3D model (such as a piece of equipment or interactive environment) in XR — and the ability to add 360° videos to lessons focusing on a 3D object. From a remote education perspective this means that not only can teachers and trainers show how an object functions, they can now show exactly how and where it fits within a larger real-life scenario.
While these features are all fully functional on computers, smartphones, and tablets, users who prefer to experience EON-XR while wearing an XR headset (such as an Oculus Rift, HTC Vive, or Magic Leap) will be able to enjoy some exclusive new features as well.
The new 3D assessment tool brings live XR procedural assessment to EON-XR, so instructors can test their pupils’ education by making them replicate the steps of a certain process. At the end of each assessment, EON-XR shows the user a report based on their performance, which is also provided to appropriate instructors. This report includes completion percentage, any additional or inaccurate steps, and the amount of time in which it was completed.
Staying within XR headsets, the new Search Assist functionality allows users to scour the internet for relevant information about the memos and annotations they’ve created without ever leaving the application — putting more information at a user’s fingertips than ever before.
As a part of the new EON-XR release EON Reality also introduces the patented new system using virtual lasers for interacting with XR environments. Mobile devices can employ virtual pointers and control buttons to enable users to interact with the objects. Users can aim the pointer at an object, select the object, and then drag and drop thel object to a new location. Embodiments also enable users to select, move, transform, create and delete objects with the pointer. This new virtual pointer technology also provides users with a means of drawing lines and geometric virtual objects.
About EON Reality
EON Reality is the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education. EON Reality’s 21 years of success are tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality has developed the de-facto standard for Augmented Reality and Virtual Reality-based knowledge and skills transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global development network — with more than 20 locations worldwide — has created the world’s leading AR/VR library for education and industry with over 8,000 applications and over 40 million users worldwide.