The near-future of AR/VR headsets is professional knowledge transfer and practical solutions, not games and gimmicks; EON EON-XR and EON Experience VR brings AR/VR knowledge transfer apps directly to users.
IRVINE, CA, May 4, 2015 – EON Reality Inc., the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment, announces EON EON-XR and EON Experience VR support for Microsoft’s HoloLens, a self contained augmented reality headset running Windows 10.
AR/VR headsets’ true promise lies in schools, offices, labs and any other setting where real-time contextual knowledge helps to improve peoples lives. Using HoloLens’ unique features, EON EON-XR will enable users to fully experience a mixed Augmented Reality and Virtual Reality environment and easily create applications to be shared effortlessly with the world.
The first versions of EON EON-XR and EON Experience VR that support Microsoft’s HoloLens and Windows 10 is planned to be in conjunction with the official launch of HoloLens and Windows 10. EON Reality will combine EON EON-XR’s patent pending technology and EON Experience VR’s 7000+ VR/AR applications with HoloLens’ support for spatial mapping, gaze, gesture recognition, and voice recognition. These features will enable EON EON-XR and EON Experience VR to detect real world objects around a user and place computer generated objects naturally in the user’s field of view as well as accurately detecting where the user is looking.
EON has built world’s largest VR/AR knowledge transfer App Library that includes 7000+ Applications and Frameworks now also available on mobile AR VR Devices EON Experience VR
“Hardware like Microsoft’s HoloLens is a great complement to traditional Virtual Reality headsets and will help provide EON’s global learners with object centric Augmented Reality based contextual knowledge anytime, anywhere,” said Dan Lejerskar, Chairman of EON Reality. “To interact with Augmented Reality objects in EON EON-XR and EON Experience VR by using your hands, voice, and eyes just makes your learning experience that much more intuitive.”
EON Reality’s support for Microsoft HoloLens is a continuation of EON Reality’s previous work and collaboration with Microsoft, which started with their Touchlight technology in 2006. This reinforces EON Reality’s long-term commitment to provide a multi-platform Virtual Reality and Augmented Reality knowledge app ecosystem for developers and customers alike.
EON EON-XR utilizes EON Reality’s mixed reality EON-XR Technology which allows users to manipulate the world around them and be immersed all at the same time; at arm’s length users have an AR user interface, at desktop distance AR objects can be manipulated, and beyond desktop distance users experience VR.
“In 2006, we partnered with Microsoft on their Touchlight technology that enabled us to enhance our Virtual Reality applications with physical interactions,” said Mats W. Johansson, CEO of EON Reality. “Our support of HoloLens is very much in the same vein. HoloLens will help our clients, big and small, use powerful Augmented Reality applications in their day-to-day operations and reap the benefits of enhanced knowledge transfer as well as real-time contextual data.”
EON Reality’s software platform has been developed over fifteen years to be the de-facto standard for Augmented Reality and Virtual Reality knowledge transfer for industry, education, and edutainment. This scalable platform supports over thirty AR/VR platforms, such as: mobile devices, head mounted displays (Oculus Rift), and large immersive systems (Icube and Idome), allowing companies, educational institutions, nonprofits, and governments to deploy their AR or VR applications however they need. In addition, EON Reality, together with its global IDC network, has built the world’s largest VR/AR knowledge transfer library, which includes 7000+ applications and application frameworks, based on subject matter expertise and patent pending technology.
About EON Reality
EON Reality is the world leader in Virtual Reality (VR) and Augmented Reality (AR) based knowledge transfer for industry, education, and edutainment. EON Reality’s success is tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality, since 1999, has developed the de-facto standard for Augmented Reality and Virtual Reality based knowledge transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global app development network, with twenty-two locations worldwide, has created the world’s leading AR/VR library for knowledge transfer with over 7,000 applications. Over 36 million people worldwide have downloaded these applications. For further information, visit www.eonreality.com.