Unlocking the Future of Learning: The Impactful Benefits and ROI of EON Reality’s Immersive Technologies.
IRVINE, CA – November 21, 2023 – EON Reality, the leading pioneer in artificial intelligence-powered augmented and virtual reality experience creation for education and industry, has showcased the significant benefits and Return on Investment (ROI) of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) in learning and training, based on extensive key studies and supported by quantifiable data. For more detailed information please visit our ROI booklet.
Key Benefits of Immersive Learning Technologies:
- Increased Engagement and Motivation: Immersive technologies have been shown to enhance learner engagement and motivation by up to 70%, as learners can experience real-world scenarios in a safe and controlled environment.
- Improved Knowledge Retention: Adoption of VR, AR, and MR leads to improved knowledge retention, with a demonstrable increase of up to 40% compared to traditional methods.
- Enhanced Skills Development: These technologies provide hands-on training, leading to skill development improvements of up to 60%, especially in high-risk or complex situations.
- Reduced Training Costs: By eliminating the need for physical equipment and travel, immersive technologies offer a robust solution for cost-effective training programs.
Immersive Reality Yielding Strong ROI:
- Increased Productivity: Employees trained with immersive technologies demonstrate increased productivity, as VR, AR, and MR facilitate quicker and more effective skill acquisition.
- Reduced Errors: Practice in a risk-free virtual environment leads to fewer mistakes, translating into significant cost savings for businesses, with a noticeable reduction in errors.
- Improved Safety: Safety training using immersive technologies results in fewer workplace accidents and injuries, emphasizing the value of virtual practice environments.
- Increased Customer Satisfaction: Delivering engaging, interactive customer experiences via VR, AR, and MR drives customer satisfaction and loyalty.
Quantified Improvements in the Education Sector:
- Increased Student Achievement: Educational institutions employing VR, AR, and MR report up to a 30% increase in student performance.
- Reduced Dropout Rates: These technologies engage students in the learning process, contributing to a reduction in dropout rates by up to 20%.
- Improved Learning Outcomes Due to Teacher Effectiveness: Immersive technologies enhance teacher delivery, leading to a 20% increase in student learning outcomes.
EON Reality’s educational solutions offer custom-tailored experiences, contributing to a well-justified increase in both student enrollment and tuition revenue. For example, immersive reality campus-wide implementations can justify an increase in tuition of up to 15%, offering students unparalleled innovative learning experiences.
Conclusion:
The revolutionary impact of immersive technologies, as evidenced by EON Reality and supported by extensive research, suggests that academic institutions adopting VR, AR, and MR can anticipate significant benefits across the board, including enhanced student engagement, increased knowledge retention, and improved educational outcomes while also achieving financial sustainability. EON Reality remains committed to the democratization of knowledge, ensuring that valuable educational tools are accessible and affordable for every person on the planet.
About EON Reality
EON Reality is a leading company in Artificial Intelligence-powered Augmented and Virtual Reality-based experience creation for education and industry. EON Reality’s 25 years of existence and success are tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every person on the planet. To carry this out, EON Reality developed and launched EON-XR, a SaaS-based platform dedicated to the democratization of XR content creation that brings code-free XR development and publishing to smartphones, tablets, laptops, and any other XR-focused devices. EON-XR and many of EON Reality’s other solutions can be used in devices of different sizes, in different shapes and at different types of locations: from hand-held mobile devices, to head-mounted displays, to large-scale screens, and even at mega-size facilities. EON Reality’s global network now comprises more than 1.8 million licenses who are collectively building a vast digital community in more than 75 locations. EON Reality has also created the world’s leading XR library for education and industry with access to at least 6 million assets and counting. For further information, visit www.eonreality.com.