The EON EON-XR Enterprise and Education content builder empowers non-technical users to create compelling AR and VR applications

IRVINE, CA, April 11, 2017 – EON Reality Inc., the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment, announces the Spring 2017 updates to EON EON-XR that enhance its do-it-yourself Augmented Reality and Virtual Reality content creation functionality which enables easy creation of applications for mobile devices and AR/VR head mounted displays. These enhanced features empower non-technical users to create compelling AR and VR applications.

EON EON-XR has been developed specifically to make Augmented and Virtual Reality content easy to create and comes in two versions, EON EON-XR Enterprise and EON EON-XR Education. With these tools, companies and academic institutions can benefit from subject matter expert user-generated content for use across their organization. EON EON-XR has been designed from the ground up to be a completely accessible platform which supports computer based VR headsets and mobile devices (iOS and Android).

“The biggest challenge with Augmented and Virtual Reality today is the lack of content and how difficult the creation of EON-XR content is to the average organization,” said Dan Lejerskar, Chairman of EON Reality. “With these updates to EON EON-XR, companies and academic institutions get an easy to use AR and VR content creation solution that normal employees and teachers can use, without programming experience, to bring products or lessons to life.”

Spring 2017 updates to EON EON-XR include workflow improvements to make lessons easier to create, improved creation tool to design custom assessment, improvements to the user experience and user interface during both the learn and training sections, an improved CMS system to better track organizational content, and a basic learning management system to better track user progress.

EON EON-XR Enterprise

With no programming required for content creation, EON EON-XR Enterprise empowers workers to accelerate learning, improve their performance, improve safety, and increase efficiency in the workplace. By combining AR and VR with a large industry related component library and assessment database, companies can build “on demand” training and “smart worker” applications to boost employee performance while improving safety.

EON EON-XR’s drag and drop functionality allows users to quickly add interactions, different behaviors, and physics to AR/VR building blocks. These 3D models and 3D scenes are either imported from the customer’s existing CAD models or from EON Experience EON-XR’s Enterprise Library, which covers areas such as Aerospace, Energy, Manufacturing, Medical, and Real Estate. These building blocks can then be further enhanced with external media such as YouTube videos, voice, and text.

EON EON-XR Education

Teachers and students can create, experience, and share EON-XR learning applications with EON EON-XR and quickly add them to their current classroom, seamlessly. Teachers can take their years of knowledge and create new EON-XR applications from the EON Experience EON-XR asset library or modify existing lessons to suit their specific needs in areas such as vocational training, anatomy, biology, geography, history, physics, and astronomy.

EON EON-XR functionality

Here are just a few examples of EON EON-XR functionality:

  • Learning Module Selection from EON Experience Library (1000’s of EON-XR models and Apps)
  • Explore Mode Feature Selection Intro, Explode, Transparency, Disassemble, Dissect, Annotations, Media
  • Training Mode Feature Selection Intro, Name, Locate, Build, Dissect, Disassemble, Quiz
  • Progress Map Generation Points and Certification Awards
  • Training Curriculum Creation (Links Strings of Apps in specific subjects)
  • LMS Assessment Module (Training delivering, monitoring, assessment and coaching

EON EON-XR is also integrated to EON Coliseum EON-XR Multi-user that provides the following additional functionality:

  • Multiple Users in the same app
  • Interaction: Touch, via gaze, VOIP, VR controller
  • Environments: 3D Objects, 360 Videos
  • Workshop Coliseum Lab (participants from one physical location)
  • Worldwide Coliseum (participants from different physical locations)

About EON Reality
EON Reality is the world leader in Virtual Reality (VR) and Augmented Reality (AR) based knowledge transfer for industry, education, and edutainment. EON Reality’s success is tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality, since 1999, has developed the de-facto standard for Augmented Reality and Virtual Reality based knowledge transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global app development network, with twenty-two locations worldwide, has created the world’s leading AR/VR library for knowledge transfer with over 7,000 applications. Over 36 million people worldwide have downloaded these applications. For further information, visit