As part of a Laval Virtual Day hosted by Laval Virtual and EON Reality on February 24th, EON Reality’s Chairman, Dan Lejerskar, and the French Minister for Digital Affairs, Axelle Lemaire, participated in a session focused on the role that Augmented and Virtual Reality can play in addressing the new knowledge transfer paradigm for French and European citizens. This new knowledge transfer paradigm is the destruction of jobs and entire industries due to technology disruption and the need to accelerate the preparation of workers to take new jobs created by this disruptive technology either through retraining or education.


The French Minister for Digital Affairs, Axelle Lemaire (L), and EON Reality’s Chairman, Dan Lejerskar (R), were featured speakers at the Laval Virtual Day.

The event was kicked off with a roundtable discussion featuring members from the Augmented and Virtual Reality community in France including: Thierry Frey (Senior Product Director – EON Reality), Alexandre Bouchet (Director – Clarate), Morgan Bouchet (Head Of Digital Content & Head Of VR – Orange), Grégory Maubon (Vice President – Ra’pro), and Laurent Champaney (General Assistant – Arts & Trades Paris Tech). Following this, Dan Lejerskar gave a fifteen minute talk detailing the how EON Reality’s EON-XR Platform addresses this new knowledge transfer paradigm through Virtual Reality Simulation Based Learning and Augmented Reality Knowledge Injection.


From L to R: Dan Lejerskar during his presentation, the roundtable discussion, and Axelle Lemaire’s closing remarks.

Axelle Lemaire concluded the Laval Virtual Day with a fifteen minute speech outlining her support for building an Augmented and Virtual Reality infrastructure that can significantly benefit the citizens of France and to harness the power of these technologies, along with Artificial Intelligence, IoT, and Cloud Computing, to address France’s increasing knowledge transfer needs.

Summary of Dan Lejerskar’s Speech

As we at EON Reality endeavor to make knowledge available, affordable, and accessible for everyone on the planet, we often discuss how our Augmented and Virtual Reality platform and products can best address the needs that we all face in our lifelong learning journey.

Today I want to focus on the most important question of all: how can humanity cope with technology disruption and the increasing knowledge transfer needs that comes with it?

History chronicles how knowledge has powered human progress and evolution – from the Stone Age to the Space Age. At each step, improvements in our ability to transfer and disseminate knowledge, such as writing, Gutenberg’s printing press, the radio, and the latest computer technology, have empowered us to learn more than just the things we’ve personally experienced. Each step of the way we’ve found ways to expand our own personal orbit of knowledge and become much more capable as a result.

Today, we are taking the next step. Our greatest opportunities are now being driven by technology disruption that change the way we interact with and view are world. For instance, one disruptive technology that we’re developing is the ability to create an illuminated augmented and virtual reality world bursting with knowledge. This knowledge is injected into every object and every environment enriching our daily lives. In this world, knowledge is instantly accessible, contextual, structured and relevant for our personal needs and where knowledge transfer is simultaneously visual, auditory, and kinesthetic.

Our greatest challenges are also driven by technology. The rapid development of new technologies and the subsequent disruption they cause kills jobs every day (also see MIT Review). Paradoxically, technology disruption also creates new jobs every day. Our current methods of knowledge transfer cannot cope with this rapid pace of change. There are over three billion workers globally that will not have the skills needed to land a full-time employment if the current pace of disruption continues.

Establishing and nurturing a new knowledge transfer paradigm for humanity is a project bigger than any one organization or company. At EON Reality, we’re contributing to this by focusing our EON-XR knowledge transfer platform into two specific areas: VR Simulation Based Learning which enables people to learn faster, remember longer, and decide better, and AR Knowledge Injection that instantly connects our brains, through our eyes, with real-time contextual information by leveraging Cloud Computing, Artificial Intelligence, and the Internet of Things.

Then how do we implement this new knowledge transfer paradigm? The good news is that due to Moore’s Law and exponential progress being made in display and battery technology, virtual reality and augmented reality devices are improving and becoming cheaper day by day. The remaining challenge is to create the capacity to encapsulate and disseminate the necessary knowledge in EON-XR.

It is these specific challenges that EON Reality, in partnership with leading academic institutions, corporations, and governments around the globe, is addressing by:

These global partnerships deliver localized EON-XR curriculum that provides learners with the skills needed to land full-time employment, disseminate locally developed apps through our global IDC network, contribute to the development of world’s largest EON-XR learning library, and providing competitive advantages for companies with faster knowledge transfer and improved production quality.

We believe Knowledge is a Human Right and my hope is that more of us will commit our energy to make knowledge available, affordable, and accessible for everybody on the planet.